I’m a bit of a sucker for board games. My friends will tell you that whenever we meet up, there’s a certain point in the evening when my eyes start shifting to the games on the shelves. It’s a fine art. I can judge to within a 7 minute window when people are likely to agree to Blockbusters.
Years ago I bought the Blockbusters game from a charity shop not realising it was the Junior version. (Imagine my disappointment when I realised my error, with questions like ‘What ‘F’ does a tadpole become?” Even a seven minute window wasn’t going to help me this time.
However, the game has redeemed itself by providing the source material for what can be either a fun warm-up exercise, a means to start class discussion into theme, to explore the elements of story arcs or as an exercise in brevity. How? Well, each card has twelve one-word answers. Here is an example: